Time-varying 3D datasets The datasets were obtained from the permission of the original authors. If you use this data for academic or research purposes, please kindly acknowledge the original authors and source of the data. 1. Hand dataset - hand2.tar.gz "Thibaut Weise, Bastian Leibe and Luc Van Gool. Fast 3D scanning with Automatic Motion Compensation. CVPR 2007." http://www.vision.ee.ethz.ch/~weiset/inhandscanning/ 2. Car and robot datasets - car-robot.zip "Yuri Pekelny and Craig Gotsman. Articulated Object Reconstruction and Markerless Motion Capture from Depth Video. Computer Graphics Forum 27(2) (Eurographics), 2008." 3. Walking figure dataset - test-walk.zip "Ilya Baran and Jovan Popovic. Automatic Rigging and Animation of 3D Characters. SIGGRAPH 2007." http://www.mit.edu/~ibaran/autorig/pinocchio.html 4. Arm, shoulder, and torso datasets - arms-obj.zip, arm-poses.zip, arm-markers.zip, shoulders-obj.zip, torsos-obj.zip "Brett Allen, Brian Curless, and Zoran Popovic. Articulated Body Deformation from Range Scan Data. SIGGRAPH 2002." http://grail.cs.washington.edu/software-data/scans 5. Sliced datasets - sliced-data.zip Sliced arm scans created from examples in the paper "Brett Allen, Brian Curless, and Zoran Popovic. Articulated Body Deformation from Range Scan Data. SIGGRAPH 2002." http://grail.cs.washington.edu/software-data/scans Sliced horse meshes created from examples in the paper "Robert W. Sumner, Jovan Popovic. Deformation Transfer for Triangle Meshes. SIGGRAPH 2004." http://graphics.csail.mit.edu/~sumner/research/deftransfer/