eglWaitGL
- complete GL execution prior to subsequent native rendering calls
EGLBoolean eglWaitGL(void)
GL rendering calls made prior to eglWaitGL
are guaranteed to be executed before native rendering calls made after eglWaitGL
. The same result can be achieved using glFinish
.
eglWaitGL
is ignored if there is no current EGL rendering context.
EGL_FALSE
is returned if eglWaitGL
fails, EGL_TRUE
otherwise.
EGL_BAD_NATIVE_SURFACE
is generated if the surface associated with the current context has a native window or pixmap, and that window or pixmap is no longer valid.
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