Name

glGenTextures - generate texture names

C Specification

void glGenTextures(GLsizei n, GLuint * textures)

Parameters

n

Specifies the number of texture names to be generated.

textures

Specifies an array in which the generated texture names are stored.

Description

glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers. However, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).

Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.

Errors

GL_INVALID_VALUE is generated if n is negative.

Copyright

Copyright © 2003-2004 Silicon Graphics, Inc.

This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

See Also

glBindTexture, glCopyTexImage2D, glDeleteTextures, glTexImage2D, glTexParameter