glDepthMask
- enable or disable writing into the depth buffer
void glDepthMask(GLboolean flag)
flag
Specifies whether the depth buffer is enabled for writing. If flag
is GL_FALSE
, depth buffer writing is disabled, otherwise it is enabled. The initial value is GL_TRUE
.
glDepthMask
specifies whether the depth buffer is enabled for writing. If flag
is GL_FALSE
, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
Copyright © 2003-2004 Silicon Graphics, Inc.
This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
glClear
, glColorMask
, glDepthFunc
, glDepthRange
, glStencilMask