eglWaitNative
- complete native execution prior to subsequent GL rendering calls
EGLBoolean eglWaitNative(EGLint engine)
engine
Specifies a particular marking engine to be waited on. Must be EGL_EGL_CORE_NATIVE_ENGINE
.
Native rendering calls made prior to eglWaitNative
are guaranteed to be executed before GL rendering calls made after eglWaitNative
.
eglWaitNative
is ignored if there is no current EGL rendering context.
EGL_BAD_PARAMETER
is generated if engine
is not a recognized marking engine.
EGL_BAD_NATIVE_SURFACE
is generated if the surface associated with the current context has a native window or pixmap, and that window or pixmap is no longer valid.
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This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.