glIsTexture
- determine if a name corresponds to a texture
GLboolean glIsTexture(GLuint texture)
texture
Specifies a value that may be the name of a texture.
glIsTexture
returns GL_TRUE
if texture is currently the name of a texture. If texture is zero
, or is a non-zero value that is not currently the name of a texture, glIsTexture
returns GL_FALSE
.
None.
Copyright © 2003-2004 Silicon Graphics, Inc.
This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
glBindTexture
, glCopyTexImage2D
, glDeleteTextures
, glGenTextures
, glTexImage2D
, glTexParameter