glGenBuffers
- generate buffer object names
void glGenBuffers(GLsizei n, GLuint * buffers)
n
Specifies the number of buffer object names to be generated.
buffers
Specifies an array in which the generated buffer object names are stored.
glGenBuffers
returns n
buffer object names in buffers
.
These names are marked as used, for the purposes of glGenBuffers
only, but they acquire buffer state only when they are first bound, just as if they were unused.
GL_INVALID_VALUE
is generated if n
is negative.
Copyright © 2003-2004 Silicon Graphics, Inc.
This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
glBindBuffer
, glBufferData
, glBufferSubData
, glDeleteBuffers
,